Hex's Blogs: Akame VS Killua
Before We Begin...
For this blog we will take into consideration everything about both Hunter × Hunter and Akame ga Kill! For Hunter × Hunter, this means we'll use: 1999's anime, 2011's anime, the Phantom Rouge and Final Mission movies, and of course also the manga. Meanwhile, for Akame ga Kill!, we'll use: the 2014 anime and all of the mangas (Akame ga Kill!, Akame ga Kill! ZERO, and Hinowa ga Crush).
oh and this blog's kinda a response to g's blog's take on this MU, where i did actually kind of help in realizing it, but... holy shit there's lots of stuff wrong i want to correct.
Oh and, major spoilers. Ofc.
Alright are you all ready?!?! No!? I don't care we are going to start.
Background
Akame
Killua
Experience, Intelligence and Skill
Akame
Killua
Equipment
Akame
The One-Cut Killer: Murasame
Kiriichimonji
Perfector Pill
Kunai
Enji Drugs
Meihou Sword
Killua
Metal Alloy Yo-Yos
Skateboard

Taser
Killua used this only for transmuting his Nen with electricity, but he can probably also use it as a mean to recharge his electricity reserves, like with basically everything that has electricity.
Bombs
Abilities/Powers
Akame
Acrobatics
Stealth
Enhanched Senses + Extrasensory Perception
Accelerated Development
Subconcious Reactive Evolution
Afterimages
Shockwave Creation
Killua
Enhanched Senses + Extrasensory Perception
Accelerated Development
Finger Claws
Thanks to his assassin training, Killua can manipulate his body in almost any way he pleases, more notoriously, he strengthen and sharpen his fingers at will to form piercing claws, which are sharp as blades.
Joint & Muscle Control
Killua is also capable of dislocating his joints at will, like he did when he had to escape from being trapped in Machi's strings.
Silent Gaits
Rhythm Echo
A better version of Silent Gaits. Rhythm Echo allows the user to create a series of afterimages by moving continuously with rythmic footsteps. It completely masks the user’s sound completely while the afterimages disorients a target, and it can counter extrasensory perceptions, as shown with his fight against Sub and Netero.
Snake Awakens
Nen
Basic Nen Applications
- Ten: The Shield. The most important aspect of Nen, as it keeps your aura nodes open through your body. It reduces aging, and grants defense to physical and mental attacks thanks to an aura barrier;
- Ren: The Booster. It makes your aura flow through your body stronger, giving you more power;
- Zetsu: The Holder. The opposite of Zetsu, as instead of opening your Nen Nodes, it closes them, masking your presence and making you relieve fatigue;
- Hatsu: The Expression. As Nen derives from a person’s life energy, their feelings, will and desires are able to mold their aura to suit whatever fighting style fits them the best.
Hatsu Types
Hatsu Abilities
- Lightning Palm: Killua uses his electricity upclose to stun and paralyze you;
- Lightning Bolt: Killua charges electricity into his hand and fires a large thunderbolt, which also paralyzes his enemies, even if they are 10x stronger;
- Metal Objects Conduction: Since Killua's lightning is actual lightning, as it is transmuted, it can burn cells/tissue (also proved by how Killua burned off the cells of a clone of Shaiapouf) of anything they hit for weakening what they strike, which lets Killua conduct it easily in metallic surfaces, like in elevators to stop them, or his Yo-Yo's.
Advanced Nen Applications
- Gyo: It lets the user force the Ren in their eyes, to detect an aura that would otherwise be too faint or invisible to spot normally;
- Ken: A mix of Ten and Ren to create a even better defense while raising your power in all directions;
- Ryu: After mixing Ten and Gyo, the user can distribuite different percentages of the aura across the body;
- Shu: An advanced form of Ten, it makes everything that the user touches harder;
- En: Mixing Ten and Ren, you can extend your aura for have a better range of action, sensing everything that even grazes your Nen barrier. Killua's maximum range with it is about 57cm;
- Ko: The most powerful, yet dangerous application. It forces all your aura in a single point for a devastating blow, at the cost of your body being open. Normally, there's 10% of aura in every part of our body, but with Ko, you focalize 100% of it on your fist, making you technically 10 times stronger.
Nen Crush
Post-Mortem Nen
Mental States
Akame
Kill Switch
Killua
Assassin Mode
Forms
Akame
Little War Horn (Ennoodzuno)
Killua
Godspeed (Kanmuru)
- Speed Of Lightning: This allows Killua to move, run and jump at his max speeds at all times, to the point he can even fluctuate for a bit;
- Whirlwind: Meanwhile, this is the ability that lets Killua to attack automatically, with his electricity boosting his reaction and attack speed, letting him beat the shit out of his opponent before they can even react, if they are slower.
Resistances
Akame
- Poisons: Due to her training as an elite assassin, Akame developed a resistance to a large amount of poisons.
- Telepathy: Akame is able to empty her mind to neutralize Zank the Executioner's Teigu, Spectator, which can read the minds of opponents to predict their moves.
- Temperature Manipulation (Little War Horn): Esdeath noted that LWH Akame's movements haven't slowed in the cold.
Killua
- Electricity: As part of his assassin training, he was subjected routinely to electric currents. For him, 1 million volts of electricity are just a mere annoyance.
- Poison: He is immune to most poisons, including from genetically enhanced insects.
- Organ Manipulation (Godspeed): Godspeed uses his Nen to exert precise control over his neural networks and muscles. Hisoka, another Nen User who could make his Nen act on his muscles, restarted his own heart while unconcious.
Feats
Akame
General
- She and Kurome survived the deadly Empire forest exam;
- Fought the Empire war on both imperial and revolutionary sides for around 14 years in total at most;
- Along with Mine, Najenda, Susanoo and Leone, she saved Tatsumi from being publicly executed;
- Killed Esdeath, who was confident that not even 1.000.000 soldiers can beat her;
- Fortunately didn't kill her little sister Kurome;
- Saved Tatsumi by killing Tyrant inside of him with Murasame’s Curse;
- Defeated: Tyrant, Tsukushi, Gozuki, Zank the Executioner, Dr.Stylish, Ibara, Izou, Merraid Oarberg, Weneg, Taeko, Kurome, Yohihime, Esdeath;
Strength
- Snaps necks with her thighs
(should have been me, not him.) - Cuts through a stone pillar with a sword swing
- Kicks the ground so hard she jumps to skyscraper heights
- Cuts a danger beast in half
- Punched through a soldier and his helmet
- With Murasame, causes a fracture in Grand Chairot's Armor Teigu by hitting it 6 times.
- (Little War Horn) Destroys Esdeath's ice.
Speed
- Can dodge bullets, as shown above.
- Wave stated that Akame can run and move at Mach speeds, which she has shown to do casually before (Mach 1 to 5).
- Blocks Taeko's Whirlwind
(a Whirlwind? She must have the Speed of a God!); - Shitblitzed an attack from three simultaneous directions;
- Avoids a Pumpkin blast;
- Dodged a surprise lightning bolt from Budou (Mach 924)
- (Little War Horn) Made an afterimage in Esdeath's Mahapdama (It's... complicated... look Before The Verdicts...)
Durability
- Took hits from Esdeath as seen above;
- Alongside Leone, survived to an atomic bomb to the face (271 tons of TNT);
- Stung by Mera's wasps;
- Survives being shot in the stomach;
- Gets sent flying by Gozuki;
- Gets sent crashing through various trees from a punch from Wave, yet she still gets up.
- Took hits from Weneg's attack reflection ability;
Stamina/Pain Tollerance
- Despite being all sliced up by Weneg's attack reflection, Akame still pushes through until she kills him.
- Her Little War Horn form lasted about almost 4 minutes in the anime fight against Esdeath. (6:50 to 11:00)
Killua
General
- Passed the Hunter Exam by defeating over 1000 participants;
- Learned and mastered the four basic principles of Nen in only a few months (when normally it would take years);
- Made it to floor 200 in Heaven’s Arena twice;
- Escaped the clutches of the Phantom Troupe despite being outmatched/outnumbered;
- Beat Greed Island;
- A key member in winning a war against the Chimera Ants;
- Truly is a good friend.
- Defeated Johness, the Amori Brothers, Zushi, Riehlvelt, Binolt, Bopobo, Sub, Mosquito, Rhino, Rammot, Ortho Siblings, and an Illumi doll in Phantom Rouge;
Strength
- Opened 4 gates of his house's door (64 tons)
- Kicked through a building’s wall;
- Broke Pakunoda’s arm;
- Held the weight of a large boulder over his head in his sleep while training with Bisky;
- Pierced through Rhino’s body;
- Oneshot Gon;
- Damaged Youpi with his electric-charged punches and kicks.
Speed
- Dodged bullets from point blank range;
- Speed blitzed Johness and stole his heart before he could even process what was going on;
- Casually outmaneuvered all of Zushi’s attacks in their fight at Heaven’s Arena, despite nor having learned Nen at the time;
- Moved in tandem with his own lightning attacks (Mach 18.6);
- Capable of reacting to the Greed Island card Accompany, which can travel between; continents in a very short timespan (Mach 1185.862);
- (Godspeed) Was consistently shown blitzing and tagging Youpi;
- (Godspeed) While holding Alluka, ran so fast that he appeared as a blur of electricity;
- (Godspeed) Reacted to a dart which required “light-speed” reflexes to react to (3,3% SoL);
Durability
- Survived being injected with a lethal poison from Mosquito’s poison sting, despite Mosquito’s poison being one of the most potent in the world;
- Survived an explosive fart from Carabid Beetle (1.5 – 3.3 Kilotons of TNT)
- Survived being constantly pelted by fish darts that were created by the Ortho Siblings;
- Blocked multiple blows from Palm, who could casually punch craters into the ground
- Blocked punches from Uvogin;
- Unaffected by a kick to the stomach that sends him flying;
Stamina/Pain Tolerance
- Was relatively fine after getting tortured for days;
- Even after maintaining his Ren for 3 hours and exhausted, still put up a fight against Knuckle;
- A full charged Godspeed can last for a whole night;
Scaling
Akame
Night Raid & Revolutionary Army
- Tatsumi kills an Earth Dragon Danger Beast that burrowed through the ground (4.98 - 43.01 tons of TNT);
- Tatsumi dodges Budo's Lightning (Mach 1196);
- (Little War Horn scaling only) Tatsumi then fights and actually defeats Shikoutazer, who was going to destroy the entire Empire (results vary from 550 Gigatons to 22.58 Teratons of TNT);
- Mine's Pumpkin rifle created a massive trench with its shot (896.23 kilotons);
- Some Teigu Revolutionary Soldiers were capable of stopping at least 15 of Shikoutazer’s missiles (35 Megatons);
Jeagers & The Empire
- Early Esdeath froze a lake (128 Kilotons of TNT);
- Kurome’s Skeleton Dragon Puppet made a huge crater (520 Kilotons of TNT);
- Budo summons a storm around the Empire’s colosseum and another storm above Night Raid’s Danger Beast (21.92 megatons);
- Esdeath dodged lightning that was summoned by Budo during her fight with Akame (Mach 680.6);
- While in Commander in Chief, created a storm that covered a large part of the planet (250 petatons of TNT);
Killua
The Hunters & Hunter Association
- Speedblitzed a man at the beginning of Greed Island (Mach 7.2);
- Gon punches a Chimera Ant on NGL (0.5 Tons of TNT);
- An unknown person powers up Greed Island’s NPC’s (7 megatons);
- (Godspeed scaling only) (Godspeed Morel blocked Youpi’s Rage Blast at 35% (Death Battle said in a black box on Killua VS Misaka that’d be 51 megatons);
- Kite does a 360 spin (Mach 21);
The Phantom Troupe
Chimera Ants
- (Godspeed scaling only) With his Rage Blast technique, Youpi created a massive crater (132.3 kilotons – 15.63 megatons of TNT);
- (Godspeed scaling only) Survived being hit by Meruem’s tail, same hit that could punch a large hole into the Ant Nest (36.04 – 965.6 kilotons of TNT);
Weaknesses
Akame
Killua
Before The Verdicts
That blog i once worked on... are the things said there right?!?!
Things i disagree with
- "Feitan Sun Scaling" son... no. I do agree Killua being Mountain Level, but not trough the Sun Feat. He doesn't scale to it. For doing that Rising Sun shit, Feitan had to take a lot of damage from Zazan, so that he can send all the damage he took, to her, which let ultimately Feitan destroy her. If you say that someone of High Tier or Top Tier can scale to it, like for example Meruem or Adult Gon, then i would agree. But Killua, who mainly uses speed? Nah. Regardless, Killua should reach Mountain Level anyway and even higher because of Ko's boost, which for some reason, they forgot to put it in the blog. Lmfao.
- "Relativistic Pakunoda Memory Bomb!!!" I mean... i do agree with it. What i don't agree with is that it's considered as an absolute reaction feat. But. That's only a perception speed feat. That's, imo, one of the most useless types of speed in this kind of MU. Yes, in the 1999 version, Phinks reacted to both Pakunoda falling and the memory transfer, but that's the 1999 version. The calc for that is 5% SoL. Sub Rela. Even if it was reactions, wouldn't change much. In any other version of the calc, no one of the Phantom Troupe did shit.
- "Akame is weak to lightning" Bro... Akame was already worn out form the whole battle before that strike, so of course she would struggle to get up after that lol, and if anything being able to still get up and walk after that huge ass bolt is impressive I'd say.
- "Akame is immune to illusions because of her killing the fake Kurome in Zank's illusion" No. Akame only countered the illusion because Kurome specifically was someone that she really wanted to kill. If in the illusion there was someone that Akame didn't want to kill, she likely wouldn't have escaped the illusion.
- "Killua's poison resistance reaches supernatural levels" No? Ikalgo's Fleadom was sure made of Nen, but it's still normal poison. Killua's Electricity, as we stated before, it's the real deal, normal electricity, and it was made by his life energy, transmuted. Comparing Ikalgo's Fleadom to Akame's Murasame's curse that acts and looks like a poison, is on drugs, i'm sorry.
Things i agree with
- Yeah most of Akame's higher end scaling like... FUCKING PLANET LEVEL... seems goofy as shit. "Oh but the Grand Canal 2,5km lenght will make the yield of the storm bigger." No lol. We literally get a shot of the canal within the Empire's borders, that means they are part of the actual 200km of the map. So yeah, Ice Storm still remains at 250 petatons, in my opinion. Seems a more reasonable end.
- "Akame didn't actually move in Esdeath's time stop" It's... very complicated, honestly down to how you interpret the feat. You can either say that like, she actually did move for a bit in that timestop, making that the light bounced off her in a position, then when time resumed she was actually above her which made move her faster than the light can readjust, but at the same time, Esdeath's Mahapdama was resisted by Tatsumi's Stage 2 Incursio because of his cold resistances, and LWH in the manga was meant to also resist a cold of fucking -50°C because of Esdeath's storm, which could give a good explanation on how Akame moved in that place? Also, the "Esdeath only saw a afterimage made by her own bloodlust" thing does also seem legit, but i still gotta look to what every translation says, even the official one... i wanna look more into it in the future. But for being sure, i am not including that feat in the verdicts, due to it's current too much vagueness.
- "Where does Akame scale?" With how many times the ice storm has been calculated, ranging to megaton to petatons, i just decided to use the most generally agreed upon value for the feat, 250 petatons. I don't want to think about it much, especially when it comes to this MU, for a reason you can already guess (also, i wonder what would be G1's take on AGK scaling nowadays, hope they do an AGK blog, would be interesting).
Verdict
Stats
Abilities & Arsenal
Tertiary Factors
Stamina
Summary
Akame
- Way, WAAAY stronger in Little War Horn, to the point she can one-shot Killua;
- Her Murasame's curse like poison-like curse can 100% kill Killua if she hits him, both physically and also his Nen spirit energy;
- Way better weaponry;
- Resists Killua's Nen Crush;
- She can react to anything Killua throws at her;
- Better stamina that lets her outlast Godspeed;
- I'd smash;
- Akame can counter Killua's stealth attempts, but he can do the same to her;
- Same IQ and comparable experience;
- Comparable travel speeds;
- Abilities and arsenal ultimately didn't mean much since it still is a "hit Killua or get outlasted" situation for Akame, and a "avoid Akame's attacks or die" for Killua;
- Weaker in base, and if her Little War Horn does finish, the curse will remain in her body, making her even weaker than normal, while Killua has no such drawbacks;
- Slower, especially because of Whirlwind;
- Worse mobility and outranged;
- Less versatile;
- Killua's Nen barriers don't let Murasame one shot him right off the bat;
- The anime fumbled (PLEASE MAPPA MAKE AN ACTUAL GOOD ADAPTION);
Killua
- Faster, especially because of Whirlwind;
- Way better mobility and range
- Killua's Nen barriers don't let Akame's Murasame one-shot him right off the bat;
- A much more variety of powers;
- If Godspeed expires, he doesn't become weaker;
- Drip and funni catboy;
- Akame can counter Killua's stealth attempts, but he can do the same to her;
- Same IQ and comparable experience;
- Comparable travel speeds;
- Abilities and arsenal ultimately didn't mean much since it still is a "hit Killua or get outlasted" situation for Akame, and a "avoid Akame's attacks or die" for Killua;
- "hAhA SpEeDbLiTz!1!1!" the faster mfer when the stronger mfer catches them;
- Less stamina, and his Godspeed is likely to get outlasted;
- Isn't surviving Murasame's curse, at most he can slow it down;
- Worse weaponry;
- Killua might have superior reaction speed, but his attack speed is something Akame can perfectly react to;
- No Nen Crush;
- Togashi pleeeasseeeeee.















![Akame [ Akame Ga Kill! ] Moments - YouTube](https://i.ytimg.com/vi/vzaV5Mdjwus/maxresdefault.jpg)




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